This activity pack offers you a set of Python programming tasks that are great for practice. What you’ll need: – Basic programming skills – Computer access – Access to Python
Python Maths
This activity pack explains how we can use Python to draw shapes and program interesting patterns. We’ll be looking at: – Using turtle to draw shapes – Using Python to draw turtles – Python geometry What you’ll need: – Pen and paper – Scissors – Computer access – Access to Python via edublocks or by installing Python and IDLE
Algebra Boole
This activity pack teaches you Boolean Algebra, with an interactive quiz and tools available to help! What you’ll need: – Pen and paper – Access to cstechnobool.swan.ac.uk
Arduino
This pack teaches you how to make Arduino circuits via TinkerCAD. What you’ll need: – A Tinkercad account – Access to a computer
Celf Python
This pack explains how we can use Python to draw shapes and program interesting patterns. What you’ll need: – Computer access – Access to Python via repl.it or edublocks or by installing Python and IDLE
Dysgu Peiriant
This activity pack covers machine learning from the basics and also includes tutorials on making your own machine learning games. What you’ll need: – Computer access – Access to machinelearningforkids.co.uk
Algorithmau
This activity pack explains and demonstrates the following topics related to Algorithms. What you’ll need: – Pen and paper
Cryptograffeg
Learn how to write and solve secret messages using different ciphers. What you’ll need: – Pen and paper – Printed cipher wheel and a split leg pin or access to an online cipherwheel
CS101: Greenfoot
Mae’r gweithdy hwn yn datblygu gwybodaeth myfyrwyr am raglennu gwrthrychau, gan ganolbwyntio ar amgylchedd Greenfoot yn Java. Trwy greu cyfres o gemau, bydd myfyrwyr yn cryfhau eu dealltwriaeth o sut mae rhaglenni sy'n canolbwyntio ar wrthrychau wedi'u strwythuro.